Description:
Sailing a bad storm, a familiar beacon of hope cuts through the rain – a lighthouse! You direct your men to seek refuge there to weather the storm. Greeted by the keeper, Captain White, a jolly old man, you withdraw to your quarters. But wait. Lighthouses don’t have keepers. As you rush to tell your men, you realize all the doors are locked and windows are barred. What will you do next?Please note that “World of Escapes” provides only informational services about the project’s activities and is not the game organizer. The portal does not have the ability to verify the quality of the services provided, and all information about the project is gathered from publicly available sources.

