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Read all reviewsWe were excited for an Escape Room explicitly designed around the 7 Sins, but despite the cool theming concept the narrative barely mentioned them and they did not play into the design in any meaningful way. Instead, the writing was unfocused, throwing in a hodgepodge of generalized church, cult, and curse tropes.
Adam
Several of the puzzles contain one too many steps and require players to make a number of logical leaps in their clue interpretation that border on unfair. And the theming is so vague that it's often unclear which puzzles are drawing upon which clues. There are a couple of fun ideas, but bad puzzle design, questionable clue introduction, and in one case faulty tech which had us stalled for several minutes while the game host kept messaging us to "try it again" ruined any chance of achieving a satisfying solve flow. It would not have been quite as souring if the theming was actually engaging, like if each of the 7 puzzles were each actually related to a different sin, or if the puzzles were more inspired themselves. Unfortunately, despite escaping with a few minutes to spare, our group was left feeling frustrated with the intended solve path and disappointed in the room's failure to incorporate its own concept.
Description:
In the late 19th century, during an ill-fated Halloween service, the deranged minister of Crickley Church decided to kill his entire congregation after their confessions had convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. In order to punish them for their sins, the evil minister passed around poisoned bread and wine. As the congregation choked on their last breaths, the minister incited a curse on the children playing in the rooms beneath the church, and then buried himself alive in the church’s hidden crypt, determined to haunt the church forevermore. Your Great Grandfather was one of those innocent children. You began to think back on the mysterious deaths of family members and close friends ever since that fateful night.Trawling the many ancestry websites to gather your evidence leads to a terrifying conclusion. Every year on Halloween someone related to a member of the congregation dies an unnatural death. As you study the pattern of these accidents and the people involved you discover that you are next - and time is running out... In your panic, you contact the American Paranormal Society and they have told you that the only way to end the curse is to find the body of the evil minister and drive a sacred dagger through the remnants of his heart. This will lift the curse, and the souls of the victims will finally be able to rest in peace.
Not wishing to take on such a daunting task alone, you have convinced your bravest friends to race to Crickley with you, break into the abandoned Church and find the hidden crypt. You enter the churchyard at 11 pm and the iron gates immediately slam shut behind you, locking you inside. The minister seems to be playing one last trick on you. Can you complete your mission and escape the church before the clock strikes Midnight? Or will you fulfill the curse and your name be the next on a headstone in your family’s graveyard plot? Find the hidden crypt, find the dagger, and drive it through the heart of the evil minister. Then and only then you will be saved and will destroy the curse forever. Be brave... Stay calm... Work together... But remember... Time is of the essence...