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Read all reviewsWe did the Count Down room. They had some really fun theming and decent puzzles. The puzzles were very high quality and high tech, but I felt like there were a few that weren't as well-designed as they could have been. The player experience was more frustrating and less fun than I would have liked. We got stuck on a puzzle. We thought it was complete, so we moved on, but it turns out we made a small mistake and didn't realize it. This led us down a path of extreme frustration where we felt like the room failed us rather than us failing the room. I think if the game master had been more focused on the player experience rather than their no-contact-unless-requested policy, it would have been more enjoyable.
Jeremy Dye