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Description:
The night has come. As you sit in your cold, damp cell, the heavy scent of steel and disinfectant lingering in your nose, you know this is your last chance. Your cellmate, the brilliant but reckless Mike, has already been dragged to the boiler room, his screams echoing through Block X, where many have gone but never returned. You've been warned: one more failed escape attempt and you'll join him in the depths of the prison's halls.But will that stop you? Of course not! After all, a chance at freedom is better than the alternative. When the moon is high, you'll start your attempt. The plan? Break from your cells and make your way to through the halls, avoiding the guards. And now that Mike has thrown a wrench in your plan, you must find the boiler room and rescue him, undetected. There, you may have a chance at finding the warden's keys and your key to freedom.